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File 163054550438.png - (122.48KB , 1000x1000 , 495.png )
1009279 No. 1009279 ID: 5fc3a0 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

6 Months Later

33-67. The first of the preliminary polls came in, and people who want to stay in town outnumber us nearly an exact two to one.
611 posts and 204 images omitted. Click Reply to view.
>>
No. 1089561 ID: 53560f

Keep this memory as something to cherish. Delay extraction by a few hours and enjoy yourself.
>>
No. 1089570 ID: 273c18

Delay long enough for you to get away from these two without making them worry about you. If they think you got kidnapped they'll investigate and potentially cause problems or get killed. Plus if you leave on good terms they might be a useful resource in the future!

>crumple cipher
Does Current Pillet know of any papers found that had crumples on them that might be enciphered like that? Maybe the newspaper we found in the fountain?
>>
No. 1089577 ID: fa3034

Give them two hours. One to head back and hopefully part ways amicably, another to head to extraction and make sure you're not followed.
>>
No. 1089859 ID: b2fb15

Say "No, bit tired is all." then scratch your left ear once or twice.
Be very careful to make sure it's the left one.
>>
No. 1089889 ID: 15a025

Play it by ear so to say and just scratch your ear to delay by an hour for now.


File 170863959565.png - (2.02MB , 1137x1479 , PentacleKing6.png )
1084176 No. 1084176 ID: 0d1c28 hide watch expand quickreply [Reply]

This is a NSFW clothing damage adventure!
the quest will contain nudity and violence and possibly some sexual content
Lewd suggestions are encouraged but not required.

celebrate your future, celebrate your doom and prolong your final moments

This quest is funded by Patreon,
if you'd like to see more consider sending a few coins!
https://www.patreon.com/KingOfPentacles

Previous Threads
https://questden.org/kusaba/questarch/res/780786.html
https://questden.org/kusaba/questarch/res/858442.html
https://questden.org/kusaba/questarch/res/918309.html
https://questden.org/kusaba/quest/res/966089.html
https://questden.org/kusaba/quest/res/1030186.html

Discussion
https://tgchan.org/kusaba/questdis/res/111417.html
21 posts and 8 images omitted. Click Reply to view.
>>
No. 1089686 ID: 0d1c28
File 171406667471.png - (1.25MB , 657x858 , Pentacle280.png )
1089686

Nethar can't bother himself further dwelling on the Heronne incident, ultimately everyone in the city was and still are expendable as far as he's concerned.
Kalez's misguided attachments and fickle goals are meaningless when compared to the dictates of the King of Pentacles.

The dreadful song now that deserves his attention. 'That blasted music, girls doesn't it drive you mad?'

Mifal snaps back first 'Oh definitely! We had to shut Laret up right fast!'

Fason growls 'It was driving us mad, would that we had a more permanent solution for Laret'

'So you don't hear it anymore?'Nethar questions Laret muffles a response but it's unintelligible.

'I still hear echoes sometimes reading is enough to drown it out though'Solia muses

Remia bows her head 'it's hard not to have it stuck in our heads, so annoying, forgive us for disturbing your first acolyte'

Nethar thinks, was it just a tune stuck in his head? a haunting memory? no too unfamiliar too loud, he hears it even know.
he focusses on the words.

... burning....
..... So filled with wrath, so filled..... hate!
such an endless need.... the world great!

>>
No. 1089690 ID: fdc0ea

It’s possibly a song about Kalez and not one that’d get past the censors. If she can’t hear it, if it’s only you, your mind may be vulnerable right now.
>>
No. 1089694 ID: 7c55ad

I think whatever song is playing in your head is in Laret's head too. Perhaps she is suffering the same curse you are? she looks like she is suffering, and not just because of getting gagged.

lets remove that pumpkin and question her about her current condition.

maybe the song is the same but her lyrics are different? maybe she is hearing one verse and you are hearing another? if she and you can hear it and not her sisters, this song might be directed only towards certain people for some reason
>>
No. 1089702 ID: abdf18

What exactly did that one head do to make the others want to muzzle it with a……is that a pumpkin?
>>
No. 1089766 ID: c5529d

>>1089702
they said she was singing, and it was annoying them. Whether she is singing because she has the same issue we have is something we need to know.


File 171203399616.png - (9.87KB , 369x316 , Mushroom1.png )
1087705 No. 1087705 ID: 588b52 hide watch expand quickreply [Reply] [Last 50 posts]

A spore lands on [SOMETHING], which rests on [SOMETHING]. [SOMETHING] grows nearby. Your senses are limited. Your knowledge is limited. However, you have some control over yourself - with some effort, you could roll off of [SOMETHING] and onto the [SOMETHING] it rests on, or the [SOMETHING] that is growing here. You feel that your choice, at this point, will more or less determine what sort of thing you will, eventually, become.

Potential pulses within your spore capsule, waiting to be realized.

You are not a normal mushroom.

>Roll off [SOMETHING]
>Roll towards the other [SOMETHING]
>Stay on [SOMETHING]
65 posts and 19 images omitted. Click Reply to view.
>>
No. 1089580 ID: e1a09b
File 171393908157.png - (8.75KB , 627x552 , MUSHROOM15.png )
1089580

It is perhaps the largest amount of dead flesh you've yet encountered. Taken as part of a creature, it is intimidating in scope. Perhaps the strange shape had been a part of it, but who can know?

In any case, you get to work. It is easy stuff, the mycelial network spreading, converting, repurposing quickly. There are tissues you cannot change - the bones within the mass cannot be converted. The ones inside you, and within the findings from Clumsy, are also off-limits. The bone within your core remains of dubious use, but is kept due to the trouble of ejecting it. These ones are much larger, heavier. They, too, remain within the biomass. Probably I could shape the mass to remove them, but there may be a use for them.

Speaking of uses.

This mass is easily ten times your current size. There are many uses for it, but presently, I need to come to a decision on one. And there's the matter of the bones - two large ones in the center mass, several smaller ones in the lesser masses Clumsy found. But those can wait.

>Convert the mass into bricks of fungiwood, providing shelter from the elements and allowing construction of something more permanent here.
>Convert the mass into a stronger host body, SEPARATE FROM your current one. This will lead to other options.
>Convert the mass into enhancements for your CURRENT host body. This will also lead to other options.
>Convert the mass into something less permanent than fungiwood, to set up a temporary base or a stash for later.
>>
No. 1089581 ID: 273c18

>>1089580
Use it to enhance CURRENT body.
>>
No. 1089588 ID: 184595

Yes, bolster your strength as you are. There are other adversaries here, and you will need your strength to fend them off and add their strength, too, to your own.

Is nimble strong enough to move things? It might be a good task to consolidate the lesser masses into a stockpile that you can access later at your leisure. Once you have established territory to defend, it might make sense to start constructing fungiwood defenses for it.

Remember, you are not a normal mushroom.
>>
No. 1089591 ID: 2f41db

>>1089580
Agreed.
Enhance current body.

See if nimble and clumsy can coordinate.
Stronger together.
Nimble finds and guides and clears obstructions.
Clumsy lends his mass and strength to the jobs.

As to the bones.
They are a heavy but strong scaffold on which you can build.
But there is more.
Dedicate a small number of the thinnest mycelium to probe it carefully for cracks that can be leveraged over time.
There are rich, complex protiens inside bones and while not worth focusing on as a dedicated task, a minor but persistant effort may return great rewards.
>>
No. 1089623 ID: 5ebd37

your current body is good, make it better.
if there's any mass left over turn it into fwood


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1052796 No. 1052796 ID: fce62b hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

((Previous Chapter: https://questden.org/kusaba/questarch/res/1039664.html ))
488 posts and 290 images omitted. Click Reply to view.
>>
No. 1089378 ID: 273c18

>>1089376
The most compelling argument I can think of is that by keeping Alex alive we can take shelter in a human settlement away from other zombies, and provide services for them that only we can provide. Body modification, inside information, plague antibodies. It would of course require our entire Nation to be Traitor in some way so that we can act that way. The Rules are quite clear about not being able to give information or interfere with the plague.
Unfortunately, Amalgam's dark truth isn't flexible enough to allow these actions! They'd all go on public record. And we can't act fully during the day either. We'd need a way to FULLY bypass the Rules to do that sort of thing... As far as I know, only we Talkingheads can do that, so the secret lies inside us somehow.
Okay, alternate plan: We keep Alex alive so that the infection goes completely unnoticed, which would allow us to infiltrate a human settlement and infect those inside. It would require a novel way of transferring the infection of course... oh that's a problem, the System restricts transmission methods.


[A]sk Amalgam: What are the Talkingheads, exactly?
>>
No. 1089391 ID: eff5fd

>>1089368
There is a square-rectangle thing going on here, I think. All [creators] are part of a super-set but not all -or even much- of the super-set are [creators]. Similarly all [traitors] are [nation] but not all [nation] are [traitors]. So less that you are becoming more similar to the [creators] specifically but more similar to the super-set [creators] belong to. It probably scares them when they look at [nation] drones and see anything that is even remotely like them/their super-set. The [creators] have things like [nation] Rules and Truths, and in order to not violate their equivalent of Rules, [nation]s must not resemble them or their super-set, hence any [nation] that looked to them like they were headed that way were eliminated, lest they violate their Rules. As above, so below. ((intentionally not naming humans/[leviathans]. Initial draft did, realized that was probably a mistake))
This may be a technically we can exploit, we/Alex as [leviathan] could be a [creator]. Currently we/Alex have not created, but we/Alex can create, thus anything we/Alex create should have Alex as [creator] to them, and thus make us/Alex able to rival the authority of the original [creators]

If we get even more ambitious and can generalize the process we are doing here enough for external deployment we may be able to get [leviathans] to voluntarily receive and propagate [nation]. Unfortunately all [nation] scale [leviathan] defenses are automated though so that part wouldn't get easier, but the [lexicon] should show that there is a way to 'diffuse' them more-or-less generally

That is a fun truth. Can it also be 'the left hand doesn't know what the right hand is doing' at the same tim
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>>
No. 1089396 ID: f2320a

>>1089391
we are the left hand does not know the right hand but beyond that the fingers do not know what the hand does, does not know what the other fingers does..... vice presidents body fits this we are the tree we are the branches and we do not know what the tree or other branches does beyond there immediate stated intent or action....are we the branches or are we the trunk does the branches branch from the trunk or does the branches merge to become the trunk where is the beginning where is the end and many waus we are also the invisible guiding hand the long arm of justice the hand of the free market are we being dragged or are we pulling the chain?
>>
No. 1089458 ID: 011305

>We cannot be turning into the [overseers]! That is the last thing any of us would want!
Let us rephrase. What both of you are is competent just in differing ways. While you are good at figuring solutions within the narrow grip of the overseers, we have inferred a little of the overseers. What they are competent at is gathering power for themselves. Our evidence is the tenets themselves. Especially rule 3. Veto the rest of this if you believe it would be dangerous. Our design allows us to see things the [leviathan] does. What we have learned lets us understand the goals they have. Our deductions may be flawed but the implications are... worth considering. Forbidden airborne spread was to obscure what they are doing and to stop accidental infection of non-VCs. From this we speculate the overseers are the non-VCs. Should that be the case... what they seek to do is use you as [loyalty officers] to VC [leviathans], while they act as [loyalty officers] to all [nations]. Summarized, power is the goal and you are pawns so they have no care if you suffer so long as power is theirs to have.
>>
No. 1089597 ID: feecf0

I figured {Our} [Truth] worked like that but it's nice to get some confirmation.

Would it be correct it state then that {Our} existence is a way for you to kinda circumvent your own limitations? {We} are technically not you after all.

>Something else afoot
All this time I've been operating under the assumption that the [creators] want to create another intelligent species that they have full evolutionary control over. Such a thing would fit well with the censorship of human texts and old testament iconography they've been using.
The thing I'm questioning about all this is when will they stop? Will they stop when they've taken over the whole country or does our existence mean to be a "second flood" to them?
Wild theories aside the [creators] No doubt have more planned for the [projects] than how they've been using them so far.
If they are working via a plan then I'd take a wild guess that the thirtieth day mark (the day that coincidentally our judgement would fall on) would be the day their plans shift.

To: [Amalgam]
*humble
It's kinda a small thing to ask considering what you are and what we've been discussing but would it be alright to ask for the [Presidents] [Minister] profile? I wanted to ask before but my fellow [talkingheads] decided against that for obvious reasons.


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1070092 No. 1070092 ID: 770f88 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

An Elimination Style Quest (Like Danganronpa)
Nsfw: Nudity, Blood and Gore, Intense themes.
265 posts and 176 images omitted. Click Reply to view.
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No. 1089551 ID: 3f89df
File 171392238816.png - (10.80KB , 500x500 , heh chat whos gonna tell her.png )
1089551

I'm jolted awake as the Snake tears its way through my flesh until I'm nothing but a carcass; despite my nerves feeling the pain of exposed flesh, It seems that it was just a dream, and despite my pleadings, it seems that I'm still stuck in Ultima's hell.

Something's off; Alex is missing, and I feel I'm not alone; my lucky foot seems to be twitching like mad, but It may just be spasms. Before I look for this presence, I call out, "Hello? If someone's in here, then state yourself, Or Else I'll have to hurt you."

I await a response or reaction from the deathly quiet room.
>>
No. 1089582 ID: 42bb51

Hi, we are your footvoices

Is it hot in here or is it just me?
>>
No. 1089585 ID: 940726

What was that? What's going on? Are we in danger?

Don't try to hurt us! We don't mean any harm! We're not going to threaten you!
>>
No. 1089589 ID: eb0a9c

Hi, we're your new advisors! We were merged with you for quicker access!

...

Please don't kill yourself, we want to live.
>>
No. 1089593 ID: 2fb549

Look Magicli put us in your foot and... well... BY ULTRAVISC HAVE MERCY WE DON'T WANT TO DIE!


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1066863 No. 1066863 ID: 770f88 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

An Open-Word Style (W.I.P) journey! (SFW)
Uses some DnD systems.
Rules stated inside the quest or thread takes priority over old material.
214 posts and 160 images omitted. Click Reply to view.
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No. 1089542 ID: 3f89df
File 171392201659.png - (13.08KB , 500x500 , uhoh cootiezs.png )
1089542

:maincharacter1_skrunkly_noblush_anims: “Actually I Do have cooties.”
His eyes widen as he immediately drops you and licks every part of him that you have touched.
:splotchy_disgusted_anims: “EwEwEWEWEWEWWW! I Just touched a Cootie Haver! I bleh- need to get this disgusting filth off of me!!”
The bucket head backs away.
: splotchy_angry_anims: “Whatcha lookin at?!” Splotched Barks. The Bucket Kobold shakes as he raises a finger.
: buckethead_angry_noanims.png: “You- You have Splotches!!!”
The Splotched boy begins to cry.
:splotchy_sad_anims: “No-Wait, I don’t have cooties I swear!”
Buckethead turns and dashes away, screaming: “Splotchy has Cooties! Run for your Lives! Splotchy has Cooties!”
Splotchy dashes after him. “Wait- No! Buckethead please don’t leave me!!
As you watch the two Buffoons runoff, You feel Fiber tug your shoulder.
>>
No. 1089543 ID: 3f89df
File 171392201885.png - (10.02KB , 500x500 , sisterly love.png )
1089543

:fiber_scared_noblush_noanims: “I know that wasn't your true answer, Now that they're gone, I was just wondering, what do you identify as?”
:maincharacter1_happy_noblush_anims: “Well, after pondering it for a long time, I decided that you couldn’t be the only girl.
:maincharacter2_normal_noblush_animss: “So… you’re my sister?”
:maincharacter1_skrunkly_noblush_noanim: “Yeah!”
:fiber_pissed_noanims: “Well, I just wanted to say, thank you for standing up to the bullies for me, I swear if they opened their mouths just a little bit longer, I would have clobbered them!
:maincharacter1_happy_noblush_noanims: “No problem sis, After all, what are sisters for?”
:fiber_embarssed_noanims: “Awwww” And Fiber goes to hug, you and you embrace her.
Your relationship with fiber has increased.
>>
No. 1089544 ID: 3f89df
File 171392202079.png - (11.93KB , 500x500 , nun.png )
1089544

After chatting with Fiber for a few more minutes, hear a bell’s loud dong echo throughout the field, the lanterns that glowed parts of the field, and the main path begins to fade, as the lanterns around you do the same. You notice some slashing drakes start to enter the field, They quickly wrangle up all of the kids, plop them onto their backs, and then ascend to the tower, it’s Strong stone gates are covered slightly by moss as the tower meets the same, as you’re identify the structural strength of this tower, your attention is quickly diverted towards the door frame. As you notice, a large pure-blood slashing kobold comes out from the door, their body covered in a thick spirally fur, covering every part of them not clothed, except for their maw. Their voice is androgynous, as well as their demeanor.
“Greetings I’m Gierul, Head Dragonist of this tower, are you hatchlings ready to learn to provide for our tribe?
You, Fiber, and a whole bunch of kobolds nod. “Good, now come with me as we get you acquainted here, and you see a bunch of other pure-blood dragonists appear as they and the drakes surround you.
In the tour, Guriel shows off what you’d expect from a place like this, your barracks, the dining room, and where the toilets are located.
>>
No. 1089545 ID: 3f89df
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1089545

When the tour is finished, you're all brought to a vast room, which curves upwards so that everyone can see, regardless of size; however, bludgeoning kobolds are put towards the back, while you and the other slashing kobolds appear by the front. Guriel begins to speak.
“Because what an individual kobold may do varies from kobold to kobold, we’ll provide a wide variety of classes so that every kobold will have a variety that works for them. However, three classes are required.
Basic Building, Basic Combat, and Hunting and Gathering; besides that you’ll be able to take about five extra classes of your choice realistically.
The following classes are:

Advanced Physical Combat.
Illusion Magic:
Necrotic Magic:
Abjuration Magic.
Conjuration Magic:
Transmutation Magic:
Divination Magic:
Enchantment Magic:
Cultural Studies:
Religious Studies:
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No. 1089590 ID: eb0a9c

Nom Nom:
Deck Mage
Deckbuilding
Transmutation Magic
Enchantment Magic
Arcane Studies
Bartering

Fiber:
Cleric
Dueling and 1v1 Combat
Religious Studies
Politics
Abjuration Magic
Dexterity and Fine Motor Skills


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1040912 No. 1040912 ID: fd2dfa hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This is a test game. A test for a very simplified system that I want to see if it works or not. It may be subject to change mid-game if it’s not working as intended. Expect violence.
Discussion - https://questden.org/kusaba/questdis/res/129715.html
Wiki - https://questden.org/wiki/The_Family_Business
======================

The world’s in a period of great upheaval. Centuries old rule is being challenged. Old magic and primal forces rage across the land. Old and terrible gods set their eyes upon creation. It is a time of great story and great heroes.

But this isn’t one of them.
130 posts and 50 images omitted. Click Reply to view.
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No. 1087602 ID: 1e0c72
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1087602

The jotna ponders its existence and how flammable the planet is.


(For real though, I need more specific action and some dice)
>>
No. 1087604 ID: eb0a9c

Joanir - Keep wailing on the isolated target, disengage if one flanks
Viyasda - Vanish again, prepare to backstab whichever Valkyn looks like the leader
Norberg - Spend a turn defending the gunner
Jiang Qi - Finish the downed Valkyn off
Balboran - Check for survivors, heal them if you can
>>
No. 1087611 ID: a7a180

>>1087602
For real though, you still haven't given us a list of specific actions. Telling everyone to 'attack' over and over is redundant.
>>
No. 1089418 ID: 868f55

>>1087611
(I'll give you that. But I was looking for more specifics. Actions are context sensitive. Like an action for two characters can be something like "Balboran and Jiang Qi pick up the carpet and use it to catch a charging valkyn". That's a tactical decision, and I'd roll the combined tactical score.

Or maybe Jiang Qi throws out a firecracker to distract the Valkyn and blind them. That's an esoteric roll. If you think a character can do it, then you can use it.)
>>
No. 1089504 ID: eb0a9c

Fine
Joanir pommels the Valkyn's midsection from below, and follows up with a heaving throw using his mace as a lever.
Viyasda vanishes, clinging to the ceiling so she can assassinate whichever Valkyn splits up next.
Norberg protects the mercenaries from any surprise attacks, giving them a moment to catch their breath and reload
Balboran checks the bodies of the other dead mercenaries. If they can't be revived, he'll scavenge their weapons and try to come up with something.
Jiang Qi throws that firecracker (if in Esoteric Stance) or and stabs any downed Valkyn in a fatal area while everyone is distracted (If in Battle stance). Has she taken the war vial yet?


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1007920 No. 1007920 ID: fa8baf hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A quest about a society recovering from the introduction of both new races, and deeply sinister arcane forces.
Will likely be violent, have horror aesthetics, and potentially could get raunchy.
209 posts and 61 images omitted. Click Reply to view.
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No. 1082243 ID: 8f9bc4

No way it happened because of you. They'd have to chop off your ████ or something, to use your flesh for rune casting. If they used an immortal, it was another immortal, unless you notice any conspicuously missing body parts.

The uh... blood-kaleidoscope doesn't appear except only around the netherbound you were targeting. The netherbound also has a gun, and just murdered a guy, so uh... maybe... try finding another netherbound. This one's a biiit too dangerous to approach.
>>
No. 1089379 ID: 3d7484
File 171376416689.png - (7.93KB , 512x512 , MAIN 54.png )
1089379

>>1082163
>So, yea, dunno if you did the lightning thing or not. I mean, it could've been the guys superpowers or magic or whatever? That said, you witnessed a killing, whether it was legal or no. Don't draw attention to yourself, quietly make yourself scarce from here.
Yeah, there's no way I did the lightning, I'm all the way over here and as far as I know I don't have any lightning powers. But whatever just happened could be because the cult hunters are riled up, and I'm definitely to blame for that.

>>1082158
>In what way does this change your plans? It had nothing to do with you.
I didn't know the cult hunters were deadly. But you're right, it can't be that much worse than being sent back. Maybe things haven't gotten as bad as I thought. It's not like they know where I'm hiding out. Yet.

>Let's continue watching. Maybe the aftermath can give us some clues as to their motivations and desires.
Yeah, alright. They're definitely going to be focused on what just happened instead of looking for someone hidden accross the gap, and the better I know my enemy, the easier it'll be to avoid them.
Alright, if I can just... Focus for a second, we did already get some clues. The cult hunters came here, and confronted that guy who died, right? I think I heard something about a sorcerer in the chaos. It's their job to keep dark sorcerers from ever getting powerful enough to cause a second catastrophe, so they were probably looking for him
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No. 1089380 ID: 3d7484
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1089380

>>1057678
>Wait, what was that big black thing in the warehouse? I wanna take a look at that.
They came out during the commotion. Judging by the fact that they look like they're held together by nothing but pity and force of will, I'd say they're probably a corruption. More green than black, really.

And would you look at that. There's our mark. Since I can't just go right up to them right now, let's sit and watch where things go from here.
>>
No. 1089381 ID: 3d7484
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1089381

Alright, so, the cult hunters shooed everyone away from the dead guy. Some of those people left, but the netherbound is still here, and they've been talking with the others since. Several more cars and a van, each with lots of markings and flashing lights on them arrived, and they've just put the dead sorcerer into the van. It's an awful lot of fanfare for one dead sorcerer. I'd say it was a celebration if they weren't acting so serious and had let the people who were here join in.

And now the Netherbound is on the move. I need to catch them alone and preferably far away from the cult hunters if I want to siphon some seep magic. I don't know how long I'm going to be able to keep track of them from afar; Prarister is pretty dense, with lots of places to go. How do you think I should approach this?
>>
No. 1089384 ID: 273c18

>>1089381
You're in disguise, so once you get a decent distance away from the incident you can start following on foot. Do that for a little while, not enough for them to get suspicious, then approach them at some opportune moment and ask to talk to them in private somewhere. Say it's about what happened on the docks, with the sorcerer. You can even claim you're working with the cult hunters.


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1085846 No. 1085846 ID: 3f89df hide watch expand quickreply [Reply] [Last 50 posts]

[NSFW] For Nudity, Sexual Themes and Gore.
A group of Bloodeians Kobolds worshiping the fallen draconic goddess Blood Mother attempt to rebuild their fallen home.

The story takes place in a custom world, with some elements and lore taken from Rimworld.
66 posts and 37 images omitted. Click Reply to view.
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No. 1089047 ID: 3f89df
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1089047

Now, with a new day on the horizon and the sound of a caravan passing by the roads, I ask for your assistance, Muni, on what we should prioritize now.
>>
No. 1089051 ID: eb0a9c

>>1089039
Well... fine. Just... be careful. Even if he was a hero, what is he right now? What is he going to be if the crisis keeps growing?
I'll give him some time. We'll see how this plays out.

>>1089041
That's very insightful. You're the expert on magic, not us.

>>1089047
Alright, I did some 'training' on settlement tactics. It's complicated.
Everything begins with food. Make sure you have enough to perform at least one mid-term project. If not, then concentrate your efforts on securing more, no matter how tempting the other gambits.
Next, put all your efforts into chopping trees. You need space, building materials, and fuel, and the local trees can give you all of that. As long as your numbers are low, the devastation on the environment should be minimal, even if you clear out a glade.
And be daring! You're kind of desperate, so look for high-risk adventures to give you an edge in new resources and powers found in these dark woods!
>>
No. 1089079 ID: 2f41db

>>1089047
A passing caravan brings opportunity grey mother.
Trade, gossip, information.
Perhaps even a good price for some of your muffalo should you be worried about lising them.
Primarily there could be trade to be had.

Regarding another issue.
The slavery.
I do not like it.
At all.
but it could be worth bringing in three because you are spread too thin for the work needed right now.
As such, i have a proposal grey mother.
One that may be more in line with the philosophy of a group seeking to be free of their own masters...

The three you "buy", once their previous owner is out of earshot, make them an offer.
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No. 1089081 ID: eb0a9c

>>1089079
In the case of Indentured Servitude, I would propose we give the slaves the option of Double or Nothing.
Option (A): They leave, with nothing but the clothes on their back. They're completely free.
Option (B): They stay, their pay is docked to minimum possible wage (which you then have them use to pay for room and board and a few goodies here and there) until they have made what you bought them for - at which point, to their surprise, you then give them double the monetary value of what they produced for you. So now, not only do you pay back what should have been their wages but then give a gift out of the profits you made from their labor, showing that civilizations make far more than what they pay their citizens and you are willing to give some of that profit back to them. This should solidify their loyalty. From there, wages are normal, along with incentives, sidequests, and XMAS bonuses.
>>
No. 1089160 ID: 5ebd37

Wow you got all that done in a day? That's some great work ethic.

>>1089081
If you must do slavery, this is the closest to moral way to do it.

Hail the caravan. Even if you have nothing to trade yet it's good to see whats on the market.


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965999 No. 965999 ID: 6f7a5a hide watch expand quickreply [Reply] [Last 50 posts]

The elven kingdoms are despised,
So much so that the Prismaticans damned their souls to create the "Harroctar".
The Harroctar are abominations that live only to hunt and kill elves.

Thye are hounds unleashed, nothing can control them,
for three hundred years they have slaughtered elves.
In three hundred years the elven kingdoms fell from the masters of the world to shadows.
Today the wrath of the slayers fall upon the Kingdom of Maerieyelle

Three would be survivors huddle in terror, having just watched friends and family torn to pieces.
aid them if you can, or let them perish and fade into memory
77 posts and 13 images omitted. Click Reply to view.
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No. 1085301 ID: 2f41db

>>1085218
Now that shes calm, in whisper ask her how she got here.
There must be some form of conveyance if the waterway isnt the route she entered by.

Once we know what it is, then maid dalvari may know where itd be kept.
Then theyd be able to decide ifnit was practical.

In the mean tine, im guess the siren is aquatic enough to stay underwater.

May be if she bunches up and tucks down low, staying still as a stone, itd be enough to keep them from spotting her, even if they were to enter the room.

The waterfall would be churning the surface of the water a little and the small amount of noise it offers would combine to give her cover while the elven ladies consider the next move.
>>
No. 1086233 ID: f27581

Check if the cake trolley would make sound with weight on it. If is silent enought then we can carry her, even so I suspect a future situation where the siren will be left behind on screams while the survivors escape with tears on her eyes.

Maybe we can use the plug to make sound and leave a distraction behind if we have to leave hastly.
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No. 1089118 ID: 0d1c28
File 171345832008.png - (1.00MB , 801x1007 , Elf015.png )
1089118

The drain cover is replaced, and could be blocked to over flow the kitchen, but the elves would need to leave quickly to avoid getting wet feet.
Hiding and waiting for an opportunity worked for the survivors, perhaps it could work for the siren?

The trolleys are well maintained their wheels never squeak Iolantha sure of it.
She's used one before, very fine elven craftmanship the leather lined wheels seem to dull sounds and the frame might be able support a heavy siren, the maid is not sure she's strong enough to move them but is willing to try

The nearest source of flowing water will be the stream in the cave of memory, the water connects to the river and eventually out to sea.

The maid asks the siren how she got here the siren explains that she slowly slid her moist body across the dining room floor.
>>
No. 1089139 ID: 38688b

Ask her to choise her poison: "Do you prefer risk to wait or traven in the trolley. We can't assure we can pull you all the way"

When Harroctar attacks there are usually rescue or extermination parties?
>>
No. 1089151 ID: 2f41db

>>1089118
Damn.
No custom conveyance.

Cart then unless she wants to try hiding at the bottom and hoping they miss her.

Perhaps the cart could be moved by two elves while the most stealthy could lead the way.

Of the three id expect maid dalvari to be the stronger, most used to physical labour though perhaps florist syndra may match her.
The most quiet step id say belongs to maid dalvari.
Serving staff are adept at moving without notice among lords and ladies so as not to disturb them
While her stealth may not be a match for a scout or thief, she is certainly the most able of the trio.

So!
Florist and poet aid the siren. Two moving the cart will give them a little more speed.

Maid scouts ahead and checks each corridor, guiding their motion by hand signal or falling back if its a more detailed instruction or plan to share.

The escape this offers the siren may also offer the elves escape too.

If the siren can help them once shes in her element, then she could swim them through any submerged sections quicker than they could get through themselves.
Presuming the stream is fully submerged at points.


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1085129 No. 1085129 ID: 75b262 hide watch expand quickreply [Reply]

Ciarán, my brother, intends to summon the soul-devouring Airceacháin to start a war. It was my mother’s last wish that I, Ráichéalín Uí Liatháin, return from exile to end his madness.

Lazy Wiki: https://questden.org/wiki/Lazy_Fairy

Takes Place Immediately After POV 7: https://questden.org/kusaba/questarch/res/1064862.html#1064862
28 posts and 5 images omitted. Click Reply to view.
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No. 1085260 ID: eb0a9c

Talk about homosexuality!
>>
No. 1085321 ID: 5ebd37

>>1085229
She's grown as a person. And she definitely wouldn't immediately follow that apology with trying to start a game of Never-Have-I-Ever.
>>
No. 1085329 ID: 7c55ad

>>1085321
Yes! apology in a form of a game!
>>
No. 1086597 ID: 2f41db

>>1085226
I outright -love- 99 bottles of beer, but its more of a scene closer than opener.

Hmm
She asks pierre about all those warnings he was given by the churchies about the depraved, predatory womenfolk lying in wait out here for him.
Get some deets.
Get some heat into his cheeks.

Let him slowly realise he's now the protagonist in his own multi species harem story.
Just like in those very forbidden eastern shun-ga wood carving stories he saw.
>>
No. 1088901 ID: 4c750c

Hi!
Love the Landi apology idea! Perhaps it goes to the church warning deets after?


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1080778 No. 1080778 ID: 681cb5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

[Blood, gore, death and perhaps nudity]


The world is ending. The gods are dead and their rotting corpses have crashed into the world, crushing beneath them what little peace this realm once had. What left of civilization is being torn apart by an endless stream of beasts and monsters pouring out from the decayed remains of what was once your idols of worship. Disease, starvation and death are well-known friends for those that still remain. This is the final generation before all life will be snuffed out…

Which means now is a great opportunity to make some gold!
224 posts and 66 images omitted. Click Reply to view.
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No. 1088699 ID: 681cb5
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1088699

With unnatural grace, the creature climbs out of the pit, revealing its full form. A headless scarecrow, whose one arm is a mutated mess of flesh and bone, while the other has a lantern made from a crows head hanging from it. But what disturbs you the most is how it moves. It floats through the air, as if each step it takes with its long legs has been rehearsed for years and now it’s expertly performing an impossible dance, just for you. This elegance is in stark contrast to its disgusting, oscillating arm which it drags behind it without a care…

THE FOOL: “You will die here…” the scarecrow does a pirouette as it walks towards you, seemingly showing off its new body, “Just like all the other gullible fools! CAWAHAHA!”

Gokk grunts behind you as he ready his axe, while Orma starts chanting something under her breath… you try and pull your knife, but find it already in your hand


THE FOOL dances closer, right on the edge of a pit…
A consequence of the reckless and naïve.
>>
No. 1088701 ID: 19ea25

Good to know we've found the crow. Whether what was a true form or just her remains after running ahead. Given how the head glows it may be prudent to remove the headed arm for any potential magical danger, but the legs.. It is tempting to cut them to stop the dance.
>>
No. 1088704 ID: 5ebd37

The lack of anatomy on this thing is bad news for you. The only target for a knife throw is the arm where it's held on by sinews, but that will tack more than one throw.
Unfortunately I'd say you are most useful in this fight as a distraction. Try to set it up so Gokk can chop its legs off.
>>
No. 1088705 ID: 273c18

Be careful. Don't charge in, it's staying near the pits because it wants to knock people into them.
>>
No. 1088756 ID: 7c0da2

Approach The Fool from the right so it can't get into your blind side. Let Gokk attack first and try to trip the thing if it tries do dodge him. Try not to look the severed head in the eyes, just in case.


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1078964 No. 1078964 ID: 0ba437 hide watch expand quickreply [Reply]

PART ONE: https://questden.org/kusaba/quest/res/1002454.html

Thousands of thousands of years ago, a Grand Slime was murdered by a mysterious entity known as the Void King.
Thousands of thousands of years later, Nemo reawakens with only a few fractured memories of her former life.
She quickly reunites with two of her broken pieces, and sets out to explore the world in search of the remaining fragments of her shattered core.
After accidentally uncovering and releasing a strange figure imprisoned in stone, Nemo meets another unfortunate end, and it's up to her other parts, Humphrey and Mirrow, to carry on the mission to reunite themselves.
Elsewhere, but not too far away, a runaway Elsekin named Sam is trapped in a dense forest filled with hostile vines.
21 posts and 8 images omitted. Click Reply to view.
>>
No. 1088150 ID: 273c18

>>1088149
Your spell is very effective now which means you can pick up the pace! Follow the path quickly.
>>
No. 1088163 ID: f14228

Well, better hurry before what fuels this runs out.
>>
No. 1088164 ID: 8f9bc4

Shining Fist chaaaaaarge!
>>
No. 1088167 ID: cd48aa

Hurrah! Hurry!
>>
No. 1088218 ID: 5ebd37

make haste, your body might not be able to keep this up for long.


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1087480 No. 1087480 ID: 521475 hide watch expand quickreply [Reply]

You're all under arrest for murder and attempted transgenic blasphemy.
In truth, none of you had the slightest acquaintance with Saul Arbest until a chance encounter on the 4:15 midhive eastbound train, less than an hour before the incident.
During that time, what did he talk to you about?
8 posts and 2 images omitted. Click Reply to view.
>>
No. 1087525 ID: 3f01d5

rolled 4, 3 = 7

Options chosen:

Career skill: Trade Merchant (Fellowship)

Career Starting Talents: Melee Weapon Training (Primitive),Pistol Weapon Training (Las)

Starting Gear:Sword, compact laser pistol and 1 charge pack Psy focus is a small wooden necklace on a wool rope with this symbol

Lets put my sanctioning brand (Of I assume to be the religion of Holy Terra) on the nape of my neck in the back below the hairline. Lets say my tattered robe has a hood that I use typically to keep it covered just by draping it not really always having the hood up though also an option.


book of Imperial Saints

Yay I get to keep my armor!
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No. 1087535 ID: 521475

>>1087523
>rolled 8, 6, 6, 9, 1, 2,

divination, 12: “The pain of the bullet is ecstasy compared to damnation.” Increase Toughness by +1.

86: noble born
nOble bOrn skills
You begin play with Literacy (Int), Speak Language (High Gothic) (Int), and Speak Language (Low Gothic) (Int).
nOble bOrn traits
Noble born gain the following Traits. Record all of these on your character sheet:
etiquette
Nobles are schooled in how to comport themselves in all manner of formal situations.
Effect: You gain a +10 bonus on Charm, Deceive and Scrutiny Tests when dealing with high authority and in formal situations.
supremely Connected
Nobles have extensive connections and you know that dropping the “right” names into a conversation can open more doors than a fistful of Thrones.
Message too long. Click here to view the full text.
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No. 1087597 ID: 521475

>>1087510
>entrance exams
>on her way to a big career in the military.
Was on her way there today, of all the rotten luck. Stuck in a cell, getting grilled about some rando's mushrooms, while every soon-to-be-cadet who showed up on time is taking the written portion of their exam. Better luck next year, assuming she can scrape together another load of bribes by then.
>orkish
No such thing.
>>
No. 1087900 ID: 3f01d5
File 171216617795.png - (63.54KB , 1119x461 , Report.png )
1087900

rolled 1, 8, 7, 5, 1, 2, 2, 9, 8, 8 = 51

>>1087535
Taranis, Donato M.
Sex: Female
Hair: Blond
Height: 160cm
Weight: 68kg
Eyes: Grn
Age: 50

Donato Taranis, of house Taranis, is a noble born woman. Slight genetic deviance, resulting in large pointed ears and differential developmental milestones/timeline. Her family isolated her for much of childhood due to these differences, giving her a rather sheltered upbringing.

Divination, 12: "The pain of the bullet is ecstasy compared to damnation." Increase Toughness by +1.

86: noble born
Message too long. Click here to view the full text.
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No. 1088090 ID: eb0a9c

rolled 4, 8, 7, 1, 10, 4, 1, 5, 3, 6 = 49

Harida twiddles her legs.
"Sooo... can you, like, tell the [Academy] that you brought me in for questioning?" [Charm]


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1079954 No. 1079954 ID: e139aa hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Flockload of Problems II

Part I: >>/questarch/1066631
Discussion: >>/questdis/139947

NSFW because nudity and probably other things, 18+, etc. etc.

Continued apologies to Lagotrope, Slinko, Typo and Roaway.
127 posts and 35 images omitted. Click Reply to view.
>>
No. 1087893 ID: 0a0dce

If you do reset Conduit, sign back at Li.ni.si to have the incapacitator ready for the seapi.
>>
No. 1088032 ID: 6b6d79

Ask the seapi if it wants you to harm the sky demon.

Frankly, it's had it's say. Call it old, and that you would rather trust someone experienced with working through that kind of dishonor, because that is all you are going to find as you investigate.

It's time for it to be repackaged into form unable to interfere.
>>
No. 1088074 ID: 273c18

Hmm I wonder how Conduit would react to the information that Vi.al is going to be here soon?
>>
No. 1088081 ID: 4e090a

>>1088032
>It's time for it to be repackaged into form unable to interfere.
This isn't a bad idea. Can you store them as a cube without access permissions or something without destroying their consciousness? That way they can't cause any harm, but any information they have stays intact.
>>
No. 1088083 ID: b3eab7

>>1088081
Still cruel (possibly even worse).
Order them to enter powersave mode instead.


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1075139 No. 1075139 ID: dc13c4 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A short quest about dealing with the troubles of your daily work hours.
228 posts and 175 images omitted. Click Reply to view.
>>
No. 1086757 ID: 37587f

I gotta be honest, I got no clue of what the hell happened over there. Did we unlock the true ending or are we supposed to go through endings A to E while carrying the key item that unlocks the TRUE SUPREME OMEGA ENDING? Or does this even has a real ending at all?
Well, I'd like to watch this movie again with a different outcome. Like "Clue the movie."
Anyway. Absolute peak cinema. Keep cooking, I love your job.
>>
No. 1086783 ID: eb0a9c

I think we're done with the quest. Good work.
>>
No. 1086876 ID: c75e0b

I would like to know what this story was about. Where were we? What were making an impact on? And what impact was it?
>>
No. 1086886 ID: 2f41db

>>1086876
If we do have a behind the scenes or explaned section, maybe in a discussion thread?
To keep this as is for those who will read after.

If there is more, im here for it.
If its done, then thanks for the weird journey.
>>
No. 1087668 ID: fbe348
File 171201712427.jpg - (27.46KB , 560x440 , I hatemy job 177.jpg )
1087668

This movie has only one ending and it was one that you made happen. As for the answers they can be received but only if you want for this story to continue or leave it at this position as a satisfying ending.


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1055064 No. 1055064 ID: 1015ea hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Prelude:>>/questarch/970260
Chapter 1:>>/questarch/985116
Chapter 2:>>/questarch/1007458
Chapter 3:>>/questarch/1034710
Discussion:>>/questdis/133296
Wiki:https://tgchan.org/wiki/Last_Trace


Discord: https://discord.com/invite/x9QHPvzhdD

----------

There's nobody left to help.
258 posts and 107 images omitted. Click Reply to view.
>>
No. 1086430 ID: 273c18

>>1086400
3, if we really can't just inject it while yelling YOLO.
I hope this will confirm my suspicion that Nanoweaver is the one you can't trust.
>>
No. 1086556 ID: 15a025

3
>>
No. 1086590 ID: b3eab7

3. Let's ask Nanoweaver.
>>
No. 1087474 ID: 26801d

Option 3
>>
No. 1087493 ID: 26801d

Also, as much as you probably don't want to hear this... is it possible that Jin-r brutalized you because she also this... "pacification trigger" that went haywire? Is it possible you may have beat her up after the fight because you have one that also went haywire?

I also wonder when it'd be a good time to ask why Jin wears those shades all the time. Like... who wears sunglasses indoors? Unless their vision is augmented, or it's an unusual fashion statement, what if something has happened to her eyes?

There's also another thing bugging me. If these shards belonged to the head of this entire facility, why were they just... left behind, buried under a desk? That's kinda weird. Hell, why did the scientists leave anyway

Something strange is happening. Like, should we be asking why all the scientists have left when their projects aren't done yet? Was it really just that they didn't need to be there anymore because the war ended? That doesn't really track with what we've seen of some of them struggling emotionally with the very concept of the program and then forming emotional attachments with the clones.

And about that war... I feel like we should be significantly alarmed that the world is ending soon. Why aren't you more alarmed by this?! What happened to the nations, the armies, the leaders, the scientists, that princess we saw and everything that everyone was fighting for?! That shit doesn't just go away. Did everyone get nuked? Did the earth itself turn over and swallow everything whole? What's happened to this world, and what's the deal with the Weave?

What the fuck is happening?!


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993309 No. 993309 ID: ead888 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

WARNING: Proximity to unknown PLANET is approaching negative values! WHEEE!

Initialise and eject REPTEKA cargo before their DAY becomes a BAD DAY.
328 posts and 43 images omitted. Click Reply to view.
>>
No. 1086525 ID: 58e2d5

>>1086486
>we probably need a real big yolky to help move them, or multiple big yolkies!
Even though we were told it would probably take a week to roll Rad Yolky back home, having other Yolkies assist us could definitely speed things up!

The only problem is that it takes one full day for the eggs to hatch after Blu lays them. Would we be able to protect everyone for that long?
>>
No. 1086557 ID: 031458

Hmm... We could try reconfiguring into a composite of sorts...

Attach Spotter Head to Long Body neck.
Attach Pod Body neck to Long Body rear.
Attach Basic Body neck to Pod Body rear.
Attach Bubble Tail to Basic Body rear.
Attach Stinger Arms to Basic Body rear.
Attach All Leg components to Pod Body.
Attach Chem Lazer to Long Body.
Attach Handy Arms to Long Body.
Attach Crackling Wand to top of Spotter Head.
Attach Snipper Head to Handy Arm wrist.
Attach Bucket Head to Handy Arm wrist.
Attach Jelly Tail to Pod Body spine.

With a singular massive body, roll Rad Yolkie home. Have him eat a little toxic waste first though, not alot.

It maybe be a good idea to hug blue first and have them lay the really big egg just so y'all have more mobility. Bury it so it has a chance to survive. So you might be able to come back for it.
>>
No. 1087127 ID: a7a180

Use the chem laser on Rad Yolky to convert some mass back into toxic waste?
Definitely lay all the yolkys and use them to roll Rad Yolky home.
Rocks, if you have to stop before you're back at the ruins you can dig a temporary hole to shelter Rad Yolky in.
>>
No. 1087135 ID: dba62b

Lure the HUG RADMOEBAS to RAD YOLKY with toxic waste or a similar food item. Have them congregate around and under RAD YOLKY, and use vines to bind them all together in a kind of harness rig. The bound HUG RADMOEBAS will form a kind of self-mobile bed/sled that can be directed around by taking advantage of their rudimentary instincts. Assisting RAD YOLKY'S mobility, RAD YOLKY will ride/ambulate upon this sled of HUG RADMOEBAS back to home.
>>
No. 1087331 ID: 8f9bc4

Hold hands. You are now a REPTEKA three times bigger than any one of you. Move RAD YOLKY with ease, REPTEKAZORD!


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1083842 No. 1083842 ID: eb314c hide watch expand quickreply [Reply]

Eat magic. How hard could it be?
23 posts and 3 images omitted. Click Reply to view.
>>
No. 1084831 ID: 443b73

What do you have to trade? If you don't have money but have some loot go to a general merchant with similar items to barter. If you have some coins buy food and try to start a friendly talk with the merchant about the city and the market.
The goal here is general information and to learn how well you can interact. You should only buy magical items after getting a grasp on the relative value of money around here and if you have enough to spend.
>>
No. 1084832 ID: 273c18

>>1084824
The adventurer-targeting stalls might be willing to barter with the non-coin items you've got, and you can at least ask them where you can sell your stuff.
>>
No. 1084846 ID: dd3fe0

New long term goal: Found a mage school, with the express goal of inventing and refining wholly new types of magic and recreating lost fields of magic from first principles.

After all, renewable resources and sustainable agricultural practices are all the big thing these days, aren't they?

Another quick question, does your species get along well with other types of dragons? Are various types of dragons interfertile and socially compatible in general? What cognitive and cultural barriers are there to dragons cooperating and coordinating long term?

Another another quick question, are there any weird sorts of supernatural empowerment or willworking paradigms which exist but are not typically considered 'magic', either semantically or by your own nature? Stuff like psionics, ki, spirit or soul manipulation that's wholly distinct from what necromancers or conjurers get up to, that sort of thing?
>>
No. 1086834 ID: d150ea

What magic can you perform? Simple illusions and light tricks are good for impressing the public if theyre not used to magic, but itd also be good to know if you can unleash fireballs or the like.
>>
No. 1086842 ID: dba62b

Consideration of larger, longer-term goals should be put on the backburner for now, broad strokes aside. At present the priority needs to be on acquiring contacts and a revenue stream. Affiliating with common adventurers is a plebeian debasement, but potentially lucrative and suitable for one who otherwise lacks an established background in the local burghs. Institutions of magi are of interest, yet they are also places most liable to host wizards powerful enough to see through this masque and threaten a being of our grandeur; it would be dangerous to set out for them directly, at least for now. Proclaim ourself an adventurer hailing from distant lands and inquire about; state that we search for comrades-in-arms in whichever place as they are like to congregate, with a speciality and eye towards subjugating malevolent sorcerers and their ilk.


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1014571 No. 1014571 ID: e51896 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This quest where you gotta help a Pizza deliver guy deliver a pizza in 30 updates, or less… Or sabotage his efforts!

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Message from PEA: This quest is mainly created to help kick me outta my long hiatus and gain the motivation to get back into making my main quest Enclosed Curtains again. With that in mind, this quest will very stupid, so plz don’t take this quest seriously. Just enjoy the journey and don’t worry about the destination. The art style might change as I want to also use the quest to practice my art skills and experiment with new art styles and find out what I’m most comfortable with. I will try to update once every few days but once a week the latest will try to be the requirement. I have a rough work schedule, so plz bear with me.

The quest will be cut into 3 sections, a prologue, the 30 update countdown, and then an epilogue. Right now, we’ll be going through the prologue before we start the countdown. Sometime before we begin the countdown, I will explain the rules. But as of now, the prologue will just introduce characters and this world, and getting yourselves prepared for the pizza guy’s next delivery.

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No. 1086161 ID: 30f3c0

Give her the coordinates and your reservations about it.
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No. 1086214 ID: 2b155e

>>1086150

I agree with this suggestion.
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No. 1086225 ID: 5ebd37

Jerry just had a reconciliation with someone he wronged in the past, I think he should give Cannie the chance to do the same.

should buy the ID phone and the kodama doll
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No. 1086240 ID: 0ce5cf

Let's start with Cannie, as that's a pretty big can of worms. Short answer: Jerry should give Cannie the coordinates.

Cannie isn't a great person, and I don't think she's really changed all that much. She's always been a bitch, and she still is here. Importantly however, she does want to do the right thing. Cannie makes a lot of bad choices, but she isn't straight up evil or anything. She just has a lousy temper and a power that seems tied to her anger. She doesn't deserve to be banished from her home forever because of that. If her family doesn't want to be with her, that's one thing, but that wasn't the story we were told. Her family didn't cast her away, they just wanted to stay for personal reasons. Even if they did fight, we don't know that they don't want her back.

Cannie may be a biased storyteller, but hers is the only account we have to consider at the moment. She admitted to enough of her own faults that I think we can accept it as true for the time being, if perhaps leaving out details others would find critical. With all of that in mind: Cannie deserves a chance to go home and protect her family. She left before, abandoning them to fight without her. Now she wants to make things right, and I think she deserves that chance.

Mary will be against it, he's made his thoughts on her clear. Make sure you talk to him about it before you give Cannie your answer.

Instead of having Jerry tell Cannie anything, I think it'd be better to let Mary talk to her before she goes. He's been on the other side of a familial relationship with someone like her, so I'm sure he has plenty of things he'd like to say to her. Not that he hasn't said a bit already, but I think it'd be right to let him have the last word on this.

With that settled: Jerry actions!

- Have a drink with Cannie:
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No. 1086790 ID: 75b262

For Cannie, this is a tough decision, but I vote to give her the coordinates. She’s not the greatest person, but she’s carrying a boatload of regrets and her ship’s full of holes. She’s gonna sink into despair at this rate, and she has no coping mechanisms to bail herself out of this. So before I drown in boat metaphors, let’s cast off any doubt: let’s give her the coordinates.

She’s not happy now, she’s got no happy future here, and the only resolution she sees is in going back. There’s death and destruction back home, but it’s still home. Godspeed, Cannie. Jerry should wish her not a good time, but a goodbye, and have a final drink with her to speed her along.


Now that that’s outta the way…

FULLDONUT ALCHEMIST YOOOO

Hell yeah, donuts. Thank you, brave 17 countries, for your sacrifice. We’ll think of you every time we taste this delicious donut.

ACTIONS:

1. Drink with Cannie

2. Read the Newspaper to see if there are any fockses rooting around in the trash or blonde streakers in alleys
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