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File 129169537839.jpg - (399.24KB , 800x600 , CBSF-Title copy.jpg )
262574 No. 262574 ID: 8f70ca
Instruments of Destruction
Expand all images
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No. 262576 ID: 8f70ca
File 129169541019.jpg - (296.42KB , 1600x858 , inventory-imlicombined.jpg )
262576
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No. 262577 ID: 8f70ca
File 129169563073.jpg - (113.82KB , 1000x600 , fork.jpg )
262577
Ok, the path stops here after leaving the goblins' place. It intersects another tunnel. Dugut says that left heads to the river, and right goes to the magma flow. People going both directions have turned up missing, lately.
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No. 262580 ID: ce15d1
Left to the river!
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No. 262589 ID: ceacd2
>>262577
Let's definitely head to the river first, we might find some iron so we can make a bucket for some magma.
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No. 262590 ID: 1854db
River first.
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No. 262591 ID: b971a3
River
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No. 262602 ID: c71597
>>262577
Lets see what we find in the direction of the river. Keep your eyes out for anything hostile.
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No. 262612 ID: f59554
What were we doing again?
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No. 262625 ID: f848b4
I keep hearing good things about this river.
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No. 262644 ID: 2563d4
>>262612
>>/questarch/63626
Disappearing group of guards by the magma. We should have our weird hairball pet that was found by a dormant magma vent in our left hand, too. So let's go to the magma.
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No. 262753 ID: 8f70ca
File 129176996279.jpg - (123.50KB , 1000x600 , cave1.jpg )
262753
OK, we'll head to the river first. Looks like there's a big chamber up ahead.
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No. 262755 ID: 383006
Keep your eye on that hole in the upper left corner, and approach cautiously. Ask the goblin if he sees anything good in said hole. Do you hear water or anything?
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No. 262762 ID: 67090c
Use your scanner on the area, especially before walking in front that hole in the ceiling.
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No. 262791 ID: 1854db
Investigate the stalagmite.
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No. 262875 ID: c71597
>>262753
Looks like a very good ambush site. Send in Dugut first, tell him to be careful.
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No. 262917 ID: 8f70ca
File 129183575735.jpg - (94.82KB , 1000x600 , cavescan01.jpg )
262917
>>262755
yeah, I can faintly hear water from the other side of this room.

>>262762
Hmm, looks like there's three large creatures farther back, nothing in the hole.

>>262791
it looks like a normal one, from what I can tell.

>>262875
What should I tell him to do, exactly?
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No. 262918 ID: 8e18cd
>>262917

What is their height? Any features you can recognize with the heat vision. I assume the details are indistinguishable, but a frame, height and features like the number of fingers should tell us what we might have to deal with.
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No. 262920 ID: 8f70ca
File 129183673211.jpg - (73.77KB , 1000x600 , heatzoom.jpg )
262920
Hmm, big.. I'd guess about about two and a half meters tall or so, heavy frame, and it's got only two fingers. They're pretty far away.
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No. 262934 ID: 1854db
Looks like trolls. See if we can get their attention for a visual, and confirm it before opening fire.

Definitely aim your gun at them though and prepare to fire.
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No. 262935 ID: ceacd2
>>262920
Tell him to watch your back and make sure nobody sneaks up on us.

Hook up the heavy maser and fire at will.
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No. 262954 ID: ce15d1
Proceed and attack if necessary, I don't think you should just shoot at them until you're sure they're not docile.
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No. 262963 ID: 8e18cd
Trolls indeed. You should attack, but make sure you won't get flanked. That Maser is pretty damn good, but damn. If we get in CQC, we're fucked. Make sure that goblin is covering our ass.
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No. 262966 ID: c71597
>>262920
Looks like there might be a fight ahead. Tell him to watch your back, be ready to step in if they get too close and keep an eye on the hole.

Load up with delicious heavy weapons and prepare to blast some weird ass creatures.
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No. 263083 ID: a41aaf
Aren't troll eggs pretty valuable? Hide in the hole, make some sort of noise to attract them past you (or have Dugut act as a lure), then sneak behind them to pilfer the eggs. This also works as a flanking manoeuvre.
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No. 263255 ID: 8f70ca
File 129194948050.jpg - (138.71KB , 1000x600 , wide load.jpg )
263255
OK, I'm in the hole now, they aren't trolls, but three large bipeds. They appear to have no eyes.
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No. 263257 ID: 383006
Shout down at them if they want some cash to see if they are sapient/hostile. Being that you're in the hole, they probably can't easily get to you, so you will not be giving up the advantage of the high ground/good ranged attacks.
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No. 263267 ID: c3c3bf
What's that red thing in the lower right there?
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No. 263270 ID: 8f70ca
File 129195195877.jpg - (205.57KB , 1000x600 , ugly motherfuckers.jpg )
263270
Well that got their attention! That was probably a bad idea now that I can get a good look at them.

>>263267
That's Dugut.
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No. 263273 ID: 1854db
...I guess we should start shooting, huh?
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No. 263274 ID: 383006
Yeah, let's shoot those motherfuckers. After firing, use your remaining actions to move further into the hole.
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No. 263286 ID: 8f70ca
File 12919551635.jpg - (143.04KB , 1000x600 , ugly motherfuckers.jpg )
263286
DAMMIT! Uhh, I meant to do that!
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No. 263287 ID: 8f70ca
File 129195527185.jpg - (152.31KB , 1000x600 , drrdrrdrr.jpg )
263287
Whoa, they're really pissed off now. My warning shot didn't scare them off. Now they keep throwing broken off stalactites and rocks in the hole.
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No. 263291 ID: 383006
How far up does the hole go now? Poor goblin. I hope he had the sense to run.
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No. 263294 ID: 45c9f1
>>263287
Wait for them to stop then wave your gun out there to see if they can see at all.
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No. 263330 ID: f1df52
I agree, wait for them to stop and quietly peek out to see how they sense you, whether by hearing or something else.
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No. 263332 ID: ceacd2
Put on your mask just in case they aim for the face.
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No. 263347 ID: c71597
>>263287
Wait for their rockthrowing to die down a bit. Then respond with superior firepower and kill their fucking asses.
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No. 265131 ID: 8f70ca
File 129271114613.jpg - (163.28KB , 1000x600 , wide load 2.jpg )
265131
They don't seem to notice me, I can be fairly certain that they navigate by sound. Any one I should aim for?
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No. 265136 ID: a09a03
Shoot the bottom left one, from our perspective. It's got the best angle to throw things back at you.

And position your considerable self to get the fuck out of the way in a hurry.
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No. 265137 ID: 1854db
>>265136
Agreed.
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No. 265138 ID: c2c011
>>265136
That does seem like the one to shoot. And having a plan for rapid redeployment is always good.
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No. 265147 ID: 8f70ca
File 129271671161.jpg - (152.90KB , 1000x600 , another damn headshot.jpg )
265147
I blast one of them right in the head! It lets out a horrible low bellow and a cloud of its unnatural colored blood boils out of the wound. It falls to the ground. That seemed to scare the other two off.
>>265136
My what?

>>263332
((I meant to address this last post, but a gas mask offers no protection from damage))
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No. 265150 ID: bc9415
sweet, fight or flight instinct kicked in and since they saw nothing to fight then flight was their only option.
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No. 265151 ID: a09a03
Check on Dugut.

Investigate the monster more closely to see if you can determine what it is a mutated version of.

Don't unplug your maser yet.
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No. 265155 ID: 8f70ca
File 129271893484.jpg - (197.73KB , 1000x600 , dead one.jpg )
265155
I've got no idea what this thing is. It sure smells horrible, I can't tell if the burning is an improvement or not. Dugut had the good sense to hide when he caught sight of them.
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No. 265157 ID: a09a03
Keep heading to the river. Keep your eyes peeled.
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No. 265166 ID: 1854db
If you ask me it's a giant naked mole rat. Some kind of... moleratman.

Let's continue onwards.
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No. 265176 ID: 0405f3
>>265166
Mole rats are hive-based mammals if I remember... that wouldn't bode well.
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No. 265190 ID: a09a03
Also your ass is big. Like, super big.
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No. 265195 ID: 2563d4
>>265190
It's true.
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No. 265197 ID: 9a5057
>>265190
What are you talking about? Her ass is delicious size. Stop putting your camera perspective so close to her tail and you won't have this problem.
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No. 265233 ID: 1854db
Her ass is a completely normal size for a Lohrke.
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No. 265235 ID: b971a3
it's a bit on the small side if anything
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No. 265257 ID: 2211ef
Could stand being bigger. Onwards!
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No. 267028 ID: d5adc1
>>265155
Not quite sure why a humanid without eyes should wear pants if not as a storage.

Loot the body and tell Dugut to cut open it's stomach ... maybe we find one of the missing goblins or something of value.
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No. 267108 ID: ca7c4e
>>267028
I've yet to see a loincloth with built-in pockets. Still, if the aclops have clothes, then they probably have other belongings.
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No. 267170 ID: b7798b
File 129347902966.jpg - (59.25KB , 434x429 , imliface-uguu.jpg )
267170
>>265190
>>265195
>>265197
Stop trying to flirt; this isn't the time or place for that.
>>265235
>>265257
Hey, no need to be insulting either!

>>267028
Eww, gross. I'm not going to do that.
>>267108
Yeah they probably don't have pockets.

I'm going to head to the river.
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No. 267173 ID: b7798b
File 129347906161.jpg - (142.99KB , 1000x600 , river.jpg )
267173
Should we head upstream or downstream?
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No. 267175 ID: b7798b
Upstream is clearly where the treasure is.
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No. 267177 ID: bed51e
Downstream.
You're looking for some shit if I remember correctly and shit tends to get flushed downstream.
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No. 267190 ID: aa0508
Left.
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No. 267193 ID: c2c011
>>267173
Look for tracks before deciding. If you find stuff indicating that the big uglies cam from any direction then go after them.

If you don't find any tracks then I guess downstream works.
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No. 267207 ID: 0fac8b
>>267173
Downstream or Upstream?

Any information about where the river might be headed or where it came from? Maybe the slightest of clues? Some rumor you heard?

Else you could just throw a coin.
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No. 267244 ID: 632d47
>>267173
Upstream

Upstream is most likely to contain a secret
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No. 267261 ID: 2b96f7
>>267170
Hey don't be a pussy.
Tt's dugut who will cut them open for you.
Do you want to know if those ... things ate the goblins or not?

You can go upstream after that.
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No. 267270 ID: 1e9d01
Follow tracks. If no tracks can be found by your tracking buddy, go left.
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No. 267636 ID: 0b5a64
File 129367108286.jpg - (104.22KB , 1000x600 , upriver.jpg )
267636
OK, there are some tracks headed to the right, which is upstream. As far as I know this river could originate at an aquifer or it could come from the Forbidden Place.
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No. 267638 ID: c2c011
>>267636
Well then, sneak your way forward and keep an eye out for anything weird.
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No. 267640 ID: 1854db
Every now and then sneak a peek with the scanner. Maybe something interesting's in the water or on the walls... or further up the river.

Also make sure nothing's coming up behind you.
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No. 267662 ID: 0b5a64
File 129367351260.jpg - (100.54KB , 1000x600 , riverpassage.jpg )
267662
>a secret has been revealed!

Hmm, what's this? It looks like a boat or something. There's also a side passage that I suspect heads toward the chasm if my directional sense is correct.
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No. 267663 ID: 2563d4
>>267662
...perhaps the Illithid slaver's boat?
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No. 267664 ID: c2c011
>>267662
Investigate boat. Then investigate side tunnel for tracks.
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No. 267669 ID: 0b5a64
Steal dat boat. Go moar upstream.
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No. 267678 ID: 133ac0
Scan the side-passage and look into it.
If there's no obvious danger tell your slave to guard the passage and check the boat for any clues.
And no, don't fucking steal it. You're not some filthy gobbo after all.
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No. 267735 ID: dbef95
>>267662
Check the side passage and if you have to flee take the boat to get away.
But don't use it now or the motor will resound in the whole cave
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No. 271684 ID: 687829
File 129512116460.jpg - (148.36KB , 1000x600 , boat1.jpg )
271684
OK, I'll examine the boat further. Is there anything I should be looking for? The side passage goes off into some more cave systems, it doesn't look like there's anything down there that I can see.
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No. 271685 ID: c71597
>>271684
Looks like there is a compartment under the seat and one in the front of the boat. Check out both of those.
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No. 271695 ID: ae8d5b
Do you mean you can't see anything from where you are or is it empty?
if it goes further explore it a bit, the boat should have an owner.
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No. 272321 ID: 15b51b
>>271685
Might as well check it out.
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No. 272324 ID: 10af19
>>271684
>>271685
inb4asecrethasbeenrevealed
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No. 272398 ID: 446f39
File 129531652278.jpg - (83.18KB , 1000x600 , stuff.jpg )
272398
There's some stuff folded up here, looks like clothes, and some leather thing. The front compartment is full of chains and shackles. Looks like this belonged to the slaver.
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No. 272404 ID: 1854db
>>272398
What's the leather thing?
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No. 272422 ID: 383006
Let's steal the boat before he comes back. We chan check the leather thing while we're on the water. Use the oar and let's go downstream because paddlin updstream is a bitch.
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No. 272577 ID: a41aaf
>>272422
Or sabotage it. Pilfer the spark plugs from the motor. That way the slaver has a boat he thinks he can use but can't, and we have a boat we can use but no-one else can.
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No. 272583 ID: c71597
>>272398
Well then, unfold the cloth and the leather thing. Could be something useful.
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No. 272587 ID: 10af19
>>272422
>>272577
Didn't we blow his brains out in the first thread? Or was that another guy?
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No. 272592 ID: c71597
>>272587
We killed a slaver. Could be more around. Although I suspect that's not the case.
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No. 272602 ID: a4ecf3
>>272398
looks like a wallet.

Steal it!!
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No. 272610 ID: 2563d4
>>272602
Yoink!
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No. 274129 ID: 446f39
File 129582630475.jpg - (97.21KB , 516x522 , stuff2.jpg )
274129
Inside the wallet is a card with a picture of that thing I shot and some scribble-scratch all over it, some keys, and some more of those tab looking things but silver colored. Under it is some heavy leather clothing as well as some welding goggles or something.
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No. 274131 ID: 221021
See if the keys can start the boat.
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No. 274133 ID: 2563d4
>>274129
Wait...so we now have both his keys and his spare keys or something?

Check the other compartment. Take whatever other people suggest.
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No. 274139 ID: 99433a
>>274129
Check how much gas there is in the motor. It seems like we've found out why people are disappearing in THIS direction, so why don't we go downstream a bit?

What's the texture of material of the tabs? They look like they're either earplugs or coinage.
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No. 274160 ID: 383006
Tabs are coins. Put the stuff back in the wallet and take the wallet. Let's check down the tunnel. Maybe it's a hideout.
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No. 274162 ID: 446f39
File 129582965569.jpg - (120.40KB , 1000x600 , easy to draw hands.jpg )
274162
>>274131
None of these fit, but one of the ones I picked up earlier does.

>>274133
These must be to something else. Well the little one works on the shackles in the front compartment.

>>274139
I don't see any gas cylinders but this tank has is about half full of whatever passes for fuel for this thing.

They look just like the other things I picked up, you'd have to have really weird looking ears to stick these in them.

We'll head downstream in the boat. After traveling for a while I can see a light up ahead.
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No. 274167 ID: 99433a
>>274162
...I'm doubting this thing has a magma-proof hull. Find somewhere to land.
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No. 274169 ID: 383006
No reason to use the motor. Use the paddle and keep going forward. You have your goblin with you?
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No. 274230 ID: 446f39
File 129584076646.jpg - (129.22KB , 1000x600 , glow hole.jpg )
274230
There's a weird glow coming from here, but no heat.
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No. 274233 ID: 1854db
Use scanner? Definitely be cautious.
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